using System;
using Server;

namespace Server.Mobiles
{
	public class CapturedHordeMinion : HordeMinion
	{
		[Constructable]
		public CapturedHordeMinion()
		{
			this.FightMode = FightMode.None;
		}

		public override bool InitialInnocent{ get{ return true; } }

		public override bool CanBeDamaged()
		{
			return false;
		}

		public CapturedHordeMinion( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
		}
	}
}